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Text File  |  1995-07-14  |  437 b   |  17 lines

  1. on exitFrame
  2.   global gSpliteSetList, gNextPlay
  3.   repeat with n in getAt(gSpliteSetList, 2)
  4.     set the visible of sprite n to 1
  5.   end repeat
  6.   repeat with n in getAt(gSpliteSetList, 1)
  7.     set the visible of sprite n to 0
  8.     set the puppet of sprite n to 0
  9.   end repeat
  10.   updateStage()
  11.   setVolumeButtonLoc()
  12.   setSoundLevel()
  13.   set gNextPlay to [1, 1, #pause]
  14.   set the mouseDownScript to "playerMouseDownScript"
  15.   go("PlayMode")
  16. end
  17.