home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global gSpliteSetList, gNextPlay
- repeat with n in getAt(gSpliteSetList, 2)
- set the visible of sprite n to 1
- end repeat
- repeat with n in getAt(gSpliteSetList, 1)
- set the visible of sprite n to 0
- set the puppet of sprite n to 0
- end repeat
- updateStage()
- setVolumeButtonLoc()
- setSoundLevel()
- set gNextPlay to [1, 1, #pause]
- set the mouseDownScript to "playerMouseDownScript"
- go("PlayMode")
- end
-